Sep 11, 2011, 03:04 PM // 15:04
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#21
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Forge Runner
Join Date: Sep 2010
Location: Somewhere far away from you
Guild: The Mirror of Reason[SNOW]
Profession: W/
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JQ is the travesty that is Anets incompetence at dealing with player abuse of the system they created. Players are manipulating GvG matches for the strongboxes they put in to get new players into GvG, bots run rampant in JQ for zkeys and they think banning 3000 accounts was enough? Doesn't look like anet even cares to win the battle against RMTs.
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Sep 11, 2011, 03:17 PM // 15:17
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#22
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Krytan Explorer
Join Date: Nov 2008
Location: in the know
Guild: Chronic Chaos
Profession: N/Me
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Just keep sending your reports in about JQ. I do it a lot in FA for chronic leechers and it sometimes gets a suspension for a few days. Sometimes it actually makes them go away!
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Sep 11, 2011, 04:13 PM // 16:13
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#23
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Guest
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Quote:
Originally Posted by Chrisworld
I noticed somehing fishy about that too. "gamers ourselves...." statement makes it more sad. Looks like GM Fruitsnake is just an employee collecting the paycheck. If you don't even know what Augury rock is then you didnt play your own companies debut game title, who the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO hired this guy?
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That has nothing to do with this topic
Anyway, JQ bots were there for a long time and will prolly stay there for a long time... even if they get banned or Anet comes up with an anti-bot system players will just press "enter battle" and go afk, doesn't take them much time.
Sync bots in HA and Codex are way bigger problem but theres pretty much nothing Anet can do against that
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Sep 11, 2011, 04:21 PM // 16:21
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#24
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Desert Nomad
Join Date: Mar 2010
Guild: Anna
Profession: A/
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Quote:
Originally Posted by Rezz Anna Nicole
Sync bots in HA and Codex are way bigger problem but theres pretty much nothing Anet can do against that
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Actually, knowing that there are bots there by playing the game instead of logging kamadan ad1 for example could lead to format fixes and stuff...
The diference to me if people abusing effictively the format rather than those not... For me, i don't find such a diference between a bomber bot in JQ or not... even, i usually do find bots easier to deal with ....
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Sep 11, 2011, 04:23 PM // 16:23
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#25
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Desert Nomad
Join Date: Dec 2005
Location: Mt Vernon, Ohio
Guild: Band of the Hawk
Profession: W/Mo
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Been in JQ a lot recently. Seen no bots, just a lot of dumb players with rotten builds, including me. Non problem.
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Sep 11, 2011, 04:29 PM // 16:29
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#26
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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The same bots play 24/7, regardless of what fun they are having. Must humans don't. Ergo you're less likely to encounter the bot hordes when humans are actually logging, and more likely to get entire teams of bots when no-one else is playing.
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Sep 11, 2011, 04:40 PM // 16:40
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#27
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Jungle Guide
Join Date: Dec 2008
Location: Alabama
Profession: A/
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thats strange because i take a screenshot of the violator in JQ(both k&L) and i also screenshot the party window after dragging it to the center, i demand the logs be checked and they get back with me with the people who actually had violations with botting.
IE: 3 of the accounts you posted were closed due to a violation, thank yo ufor keeping guild wars a nice place to play*blahblahblah*
i do this almost everyday, they even give me the names back
the report feature takes longer tbh, ur better off making a direct ticket
[email protected]
Subject line: violation;botter check
attach the screenshots with whats going on and then insist on checking the entire party if not just a targeted enemy for botting.
then send- they ALWAYS answer back if not within 24 hours
i personally guarantee they will take action this way, just report requires more to autoban, its about 30 reports for an autoban, then the devs check the logs and choose to keep ban or remove it depending. each player has 50 reports per 24 hours available so dont use them up and dont abuse them.
iv gotten over 30 accounts closed due to botting alone based on this method and without a doubt most have a jumbled up character name thinking they cant be reported after creation(i have news for ya, i type 400 words per minute blindfolded)
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Sep 11, 2011, 04:42 PM // 16:42
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#28
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Furnace Stoker
Join Date: Jan 2009
Guild: [SOTA]
Profession: D/
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I swear, I'm so sick of people going "but they make COSTUMES!" when whining about other stuff. Costumes are not made by the Live Team. The people making costumes do not necessarily know how to deal with bug reports or bots or content creation. They're artists, not programmers. They're paid to draw and make 3D models.
Quote:
Originally Posted by Missing HB
His point was that updates we get aren't dealing at all with game problems, whereas it's supposed to be the point of updates....
You can't deny the fact that noone ever noticed bug fixes they're doing( whereas known ones still happen) and that costumes are today a nice substitute and excuse to introduce " not so good " content...
Besides bots, i could quote the inactivity problem in PvP tthat's happening for months today and that NEVER got any try of fixing..
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This is very, very simple. Some bugs are larger than others. Some are easier to fix than others. If they have a choice between a handful of small bugs that will take a half hour each to fix, or a pretty big one that people have been butting their heads against with no luck for ages, which do you think they'll decide to do first? Seriously, now. The ones that are quick fixes will be prioritized before they dedicate more time and resources to the ones that are proving difficult/impossible.
"Not so good" content is subjective, not to mention the fact that they are greatly limited by the fact that they're working with a game that was created - and hence coded - over six years ago. They're limited to what the aging engine can do.
PvP inactivity really isn't something they can fix, that's up to the players. How would you expect them to be able to fix that? They can't force people to play.
Quote:
Originally Posted by Chrisworld
I noticed somehing fishy about that too. "gamers ourselves...." statement makes it more sad. Looks like GM Fruitsnake is just an employee collecting the paycheck. If you don't even know what Augury rock is then you didnt play your own companies debut game title, who the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO hired this guy?
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Support is handled by NCSoft, not ArenaNet.
Last edited by Verene; Sep 11, 2011 at 04:45 PM // 16:45..
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Sep 11, 2011, 04:56 PM // 16:56
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#29
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Desert Nomad
Join Date: Mar 2010
Guild: Anna
Profession: A/
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Quote:
Originally Posted by Verene
PvP inactivity really isn't something they can fix, that's up to the players. How would you expect them to be able to fix that? They can't force people to play.
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Why do they remove heroes from PvP while they're supposed to help players to team and play PvP when they want to ?... I'm pretty sure a lot of players would stop complaining about so called " elitism " and inactivity if we were able to pick 7 henchs and go in...
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Sep 11, 2011, 05:02 PM // 17:02
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#30
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Furnace Stoker
Join Date: Jan 2009
Guild: [SOTA]
Profession: D/
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Quote:
Originally Posted by Missing HB
Why do they remove heroes from PvP while they're supposed to help players to team and play PvP when they want to ?... I'm pretty sure a lot of players would stop complaining about so called " elitism " and inactivity if we were able to pick 7 henchs and go in...
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People already complain and say that JQ/FA isn't PvP because you're fighting NPCs more than other players most of the time...you think that they'd think any different if there were matches that were 1 player and 7 h/h vs. 1 player and 7 h/h?
It really wouldn't change the elitist attitude nor the complaints about it at all, because then you'll just find people snubbing those who have to fill their party with h/h.
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Sep 11, 2011, 05:44 PM // 17:44
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#31
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Krytan Explorer
Join Date: Nov 2010
Guild: Social Darwinism [SaD]
Profession: A/W
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Quote:
Originally Posted by Missing HB
Why do they remove heroes from PvP while they're supposed to help players to team and play PvP when they want to ?... I'm pretty sure a lot of players would stop complaining about so called " elitism " and inactivity if we were able to pick 7 henchs and go in...
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The primary reason heroes were removed from PvP was that they offered better-than-human reaction rates (i.e. equivalent to bots) when interrupting and protting damage. By bringing two heroes loaded up with 4 interrupts, 3 weapon spells, and a res skill, players created a completely degenerate meta.
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Sep 11, 2011, 07:14 PM // 19:14
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#32
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Wilds Pathfinder
Join Date: May 2008
Location: UR MOM LOL
Guild: ATTACK OF THE KILLER TOMATOES
Profession: A/
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Quote:
Originally Posted by Gill Halendt
Even if they do, it's not their role.
Programmers are there for a reason, and while artists do what they do, programmers work on the code... and likely GMs do something about the bots.
Still, costumes are no way subtracting resources to either content development, bugfixes or even game surveillance.
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I was being sarcastic
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Sep 11, 2011, 09:19 PM // 21:19
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#33
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Academy Page
Join Date: Jun 2007
Location: Hawaii
Profession: Me/
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Quote:
Originally Posted by wilebill
Been in JQ a lot recently. Seen no bots, just a lot of dumb players with rotten builds, including me. Non problem.
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/Agreed.
I've been hearing lots of "bot" talk in JQ but asided from the usual leach here and there, I havent seen them. The last thing a crap player with a crap build is going to do is speak up, especially if they are new to pvp, say due to the Zaishen Quests...
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Quote:
Originally Posted by ErrantVenture
You're obviously too inept to actually recognize a bot or have not been playing the arena enough. There are absurd numbers of (horrendously poorly coded) bots in JQ.
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Those of us who have been ingame for 48-60 months know a bot when we see them. Those of us old enough to have been gaming online since there was an "online" know a bot when we see them.
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Sep 11, 2011, 09:43 PM // 21:43
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#34
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Jungle Guide
Join Date: Dec 2008
Location: Alabama
Profession: A/
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oh youve seen them...some have names like gfdsa gaghf
and usually run the same damn build...usually on the lux side.
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Sep 11, 2011, 10:09 PM // 22:09
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#35
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Desert Nomad
Join Date: Oct 2007
Location: Farming for Nick gifts
Profession: R/
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The issue becomes that many people who complain about bots aren't able to tell the difference between a bad player and a bot.
Botters need to be banned, but not at the expense of innocent players who just happen to not understand the game format. And this sentiment is why ANET wants to make sure, without ANY doubt that the user is indeed a bot before they ban them.
If you can't understand this, you obviously are just too butt-hurt about the situation to think clearly.
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Sep 11, 2011, 10:19 PM // 22:19
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#36
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Ascalonian Squire
Join Date: Jun 2008
Location: Mexico
Profession: R/
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So if you see a W/A rushing to you in JQ and before reaching to you, the warrior uses Healing Signet followed by Shadow Refuge and continues rushing to you, you run away, the warrior keeps following you non-stop, the skills get recharged, he uses both skills again, with full HP, you need pro skills to tell if this is a bot or not? Or be ingame for 48-60 months or have been gaming online since there was an "online" to be able to tell the difference between a bot and a player? Come on...
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Sep 11, 2011, 10:32 PM // 22:32
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#37
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Lion's Arch Merchant
Join Date: Oct 2007
Location: Australia
Profession: Mo/
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Could have been a troll. Also, there's no real way of telling someone is a bot from a screenshot so sending screenies in to NCSoft or whoever in a report (or using /report ingame) will yield little results since it requires human resources to investigate these reports; Which as we know NCSoft and ANet seem to lack for this purpose.
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Sep 11, 2011, 11:29 PM // 23:29
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#38
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Wilds Pathfinder
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You know what the worse thing about these bots in JQ is? They are utterly, utterly retarded compared to the older bunch of bots. At least the old ones were scripted to go cap the nearest ranger shrines, whereas these lot just sit in the middle area being wasters.
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Sep 11, 2011, 11:51 PM // 23:51
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#39
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Academy Page
Join Date: Jun 2007
Location: Hawaii
Profession: Me/
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Quote:
Originally Posted by Lithril Ashwalker
oh youve seen them...some have names like gfdsa gaghf
and usually run the same damn build...usually on the lux side.
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Yup, Ive seen those names. And commented on them in chat. Guess what, they replied. "Too lazy to think of a new pvp name..." Active PvPers often roll new toons, its easier to just /random type a name.
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Quote:
Originally Posted by Mascu
So if you see a W/A rushing to you in JQ and before reaching to you, the warrior uses Healing Signet followed by Shadow Refuge and continues rushing to you, you run away, the warrior keeps following you non-stop, the skills get recharged, he uses both skills again, with full HP, you need pro skills to tell if this is a bot or not?...
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See an opposing "bot" player? Either engage it or more appropriately, focus on your objective. Cap shrine, go for Gunther, kill Hauler etc. I rarely
engage players in JQ or FA. I concentrate on winning not tangling with players, bots or otherwise.
I'm not saying there are no bots in PvP or PvE. There are. I'm saying in PvP folks are wayyyy to quick to call "Bot!" There are not nearly as many as are claimed and sadly, reported. PvE, yup I see farming bots in certain outposts. Been to ToPK lately? Now that was infested, not anymore. The bot patrol does what it can and we do what we can. Just don't be so quick to call "Bot!" at someone whose keeping quiet in chat and runs a cookie cutter build and plays like crap. Report if it makes you feel better, or just focus on YOUR game and play on.
Last edited by Damian Greenthumb; Sep 12, 2011 at 12:05 AM // 00:05..
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Sep 12, 2011, 12:20 AM // 00:20
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#40
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Ascalonian Squire
Join Date: Jun 2008
Location: Mexico
Profession: R/
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I also concentrate on winning/focusing on the objectives of JQ and that doesn't change the reality that more than once I've seen a warrior rushing to me while protecting a shrine as a monk with all 5 NPCs with full health.
And focusing on winning doesn't change the fact that there are many bots out there making tons of zkeys and beating the "game log system" used to identify this bot activity.
Putting others down by saying that because we/they haven't spend that many months in-game or haven't played since "online" gaming started (and therefore indirectly calling us/them stupid) does not help this thread and does not change the fact either that bots do exist.
They exist even if some people decide not to believe it, even if some people have not seen them in action.
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